Production schedule is not a thing to be tampered with.
Summary:
A promising show fails to deliver.
Zombie apocalypse can be a good thing, actually.
But bad planning can kill even the best ideas.
Anime industry is a badly oiled machine that still has some rules that the studios have to follow in order for the whole industry to stay afloat. And we right now can witness how the inability to do so destroys one of the most interesting shows of the season — Zom 100: Bucket List of the Dead (Zom 100: Zombie ni Naru made ni Shitai 100 no Koto).
Zombies are freeing
The series follows a refreshing concept of an office worker, Akira Tendou, seeing a blissful escape from the suffocating office job in the emerging zombie apocalypse. Now free from his daunting routine, he decides to complete a bucket list of a hundred things he wants to do before he dies — which is not so easy with zombies roaming around.
The show was off to a great start: the story, the premise, the characters — everything about it was fresh and promising. It's a show about finding your place, dealing with an existential crisis on top of it being a zombie apocalypse show. Survival is not the main premise but a driving force for the giggles, filled with self-awareness. The animation truly helps elevate the story — and that's where the problems start.
How to ruin a production by being too ambitious
It's a debut project by a Bug Studio who previously only did an outsource work, helping other studios — an adaptation of the manga by the same name. And for a newer studio scheduling can be a problem.
When a show is made, the production company reserves a certain time slot on TV in advance, and now has to be able to deliver the episodes in time. Most seasons function on a 12-13 week calendar with 4 seasons in a year. Sometimes the studios underestimate the amount of time they need to finish the episode and are unable to present it for airing, and that's when the rerun happens, but the studio loses the slot for airing the show.
In Zom 100's case, the production was about 4 episodes behind while the show was already airing and that's the reason why the season wasn't properly finished: they ran out of slots reserved for this series. So now that the show is probably fully finished, the studio is waiting for another option to buy the slots it needs to air the remaining episodes.
In Zom 100's case, however, the workplace shown in the series, in one way, is a meta-commentary on the actual production, particularly OLM Studio where most of the Bug Studio team used to work. But this is also the style of Hiroaki Kojima, the current head of the team: he's known for his unbalanced production and heavy outsourcing to meet deadlines. And yet Zom 100 lost its slots and now we're just waiting for them to come back.
Production schedule is not a thing to be tampered with.
Summary:
A promising show fails to deliver.
Zombie apocalypse can be a good thing, actually.
But bad planning can kill even the best ideas.
Anime industry is a badly oiled machine that still has some rules that the studios have to follow in order for the whole industry to stay afloat. And we right now can witness how the inability to do so destroys one of the most interesting shows of the season — Zom 100: Bucket List of the Dead (Zom 100: Zombie ni Naru made ni Shitai 100 no Koto).
Zombies are freeing
The series follows a refreshing concept of an office worker, Akira Tendou, seeing a blissful escape from the suffocating office job in the emerging zombie apocalypse. Now free from his daunting routine, he decides to complete a bucket list of a hundred things he wants to do before he dies — which is not so easy with zombies roaming around.
The show was off to a great start: the story, the premise, the characters — everything about it was fresh and promising. It's a show about finding your place, dealing with an existential crisis on top of it being a zombie apocalypse show. Survival is not the main premise but a driving force for the giggles, filled with self-awareness. The animation truly helps elevate the story — and that's where the problems start.
How to ruin a production by being too ambitious
It's a debut project by a Bug Studio who previously only did an outsource work, helping other studios — an adaptation of the manga by the same name. And for a newer studio scheduling can be a problem.
When a show is made, the production company reserves a certain time slot on TV in advance, and now has to be able to deliver the episodes in time. Most seasons function on a 12-13 week calendar with 4 seasons in a year. Sometimes the studios underestimate the amount of time they need to finish the episode and are unable to present it for airing, and that's when the rerun happens, but the studio loses the slot for airing the show.
In Zom 100's case, the production was about 4 episodes behind while the show was already airing and that's the reason why the season wasn't properly finished: they ran out of slots reserved for this series. So now that the show is probably fully finished, the studio is waiting for another option to buy the slots it needs to air the remaining episodes.
In Zom 100's case, however, the workplace shown in the series, in one way, is a meta-commentary on the actual production, particularly OLM Studio where most of the Bug Studio team used to work. But this is also the style of Hiroaki Kojima, the current head of the team: he's known for his unbalanced production and heavy outsourcing to meet deadlines. And yet Zom 100 lost its slots and now we're just waiting for them to come back.